[Short Stories] #3 DSMV Whiskyjack

Half past two. They were just over twelve hours late, and their captain was nowhere to be found. During the day, the eastern docks of Far Coast were full of traders and miners, and all sorts of contractors and independent transporters, and even a few mercenaries. At that time of the night though, there were…
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[Short Stories] #2 DSMV Virginia Outrider

The waters of the Pole were as dark as they were cold. Such a chill could seep and ooze through the hull of any ship on God’s blue Earth, and it could send a shiver down the back of any man of the sea, as rugged as he was. Daring, full-hearted, red-blooded Virginians certainly were…
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[Update] Version 0.57

Version 0.57 of Abyss Crew is out! Here is the detailed changelog:  

[Update] Version 0.56

Version 0.56 of Abyss Crew is out! Here is the detailed changelog:

[Update] Version 0.55

Version 0.55 of Abyss Crew is out! Here is the detailed changelog:

[Short Stories] #1 ISV Scion of Albion

“Everythin’ stable, cap’n. We’re a wee bit deeper ‘an we should be, but she’ll hold jus’ fine,” the engineer’s voice said through the radio. “Many thanks, Buchanan.” Despite the reassuring tone of his mechanic, the loud creaking noises coming from the hull of his ship were still worrisome to Captain Winston Grey. The ISV Scion…
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[Short Stories] Discover the World of Abyss Crew

Jean-Philippe is writing short stories taking place in the Abyss Crew universe. These stories will be published regularly on Facebook. All the stories already published stories can also be found in The World page. Take a look to immerse yourself smoothly in the universe, and don’t hesitate to comment!  

[Festival] Evry Games 2017

We have attended the Evry Games City 2017, a nice festival with many interesting games to discover within the Indiegarden program. Thank you to all the participants who came to visit our stand! Hope to meet you soon!

[Festival] Montréal Joue Festival

Captain Pol will participate in Montréal Joue festival, 5th edition. With a whole day dedicated to Montréal indie games development, we’ll seize the opportunity to present a playable version of Abyss Crew. We hope the public will be interested in sharing ideas and comments. Want to go? Saturday, february 25 2017 Société des arts technologiques…
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[Dev Log] Bye “The S.Crew: Under The Sea”, hello “Abyss Crew”!

As we travelled far, far deep into the oceans, facing the dangers and marvels of the aquatic underworld, we felt good. Exploration, monsters, blindness. Together. In the abyss. This is why we decided to rebaptize our adventures. “The S.Crew” becomes “Abyss Crew” from now on. We hope you’ll like this name, and that you will…
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