Blog

[Survey] Naming the submarine

–Greetings, crewmembers, Now, the design has been chosen, we are looking for a name for the submarine! We still need your help: send us your suggestions by using the form! If we select the name you proposed, you will earn a key with access to the beta (for yourself or to offer). English form: here…
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[News] Website design

Hello crew members! As you have seen, the site has been redesigned to give you a more pleasant and immersive visual and more prominently the game. We hope you like this new design. Don’t hesitate to contact us about you notice any bug. Lieutenant Camille, over

[Article] America

He had often wondered if those who took part in such a bold undertaking truly realized that since the beginnings of the History of Mankind in the Sumerian plains, there had been no greater or nobler enterprise. Indeed, what greater endeavour than to liberate men from the chains of the monarchs! Thirteen colonies in a…
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[Update] v0.84b

[EN] Version 0.84b is out! Major changes: -added a lobby. The server must click on “Start server”, then everyone can join the game. It includes a basic chat system. -upgrade system of the submarine has been improved. Players must upgrade the submarine to have access to all functions -damaged modules. Interface is now changing (red…
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[Playtest] Live-Stream by archtoasty

[EN] archtoasty, a Linux gamer youtuber, made an amusing video about Abyss Crew. If you wondered what the last version of the game looks like (v0.83), here it is! Remember to add a little thumb to the video if you want to save the poor whales hunt by gray submarines 😀

[Festival] Abyss Crew won the GMC Game Summit 2018 Contest!

[EN] Abyss Crew won the Lyon GMC Game Summit 2018 contest, along with Gare au Garou and Emoface! The project will be followed during the next few months by two videogame industry professionals, StĂ©phane Beley (Ivory Tower/Ubisoft) and Marco Mele (Arkane Studio). Their advice will be highly valuable for the development of the game. Thanks…
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[Update] Version 0.82, the “Orichalcum Update”

[EN] Version 0.82 is out! This is a major update, finalizing main four stations mechanisms (Pilot, Sonar, Gunner, Engineer). Here are the main changes from 0.78 to 0.82. *** [FR] La version 0.82 est prĂȘte ! Il s’agit d’une mise Ă  jour majeure, qui fixe les mĂ©canismes des quatre rĂŽles (Pilote, Sonar, Torpilleur, IngĂ©nieur). Voici…
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[Playtest] Public playtest on Sunday 13/05/2018

[EN] Remember: there will be a public playtest on Sunday 13th May 2018, at 2 pm (for English speaking people). You’ll be able to play on the new “Orichalcum” version of the game. Send a message at contact@abysscrew.com if you’re interested! *** [FR] Rappel : il y aura un playtest public le dimanche 13 Mai…
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[Press] Interview on Bounthavy’s

“Lors du Geek Touch Ă  Lyon en avril, j’ai pu voir un jeu indĂ© en cours de dĂ©veloppement assez original : Abyss Crew. Il a gagnĂ© une mĂ©daille en chocolat avec le mini concours « Pitch your game » mais surtout le crĂ©ateur, Pol Grasland-Mongrain, a pu faire jouer le public et recueillir des feedbacks.…
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[Festival] Lyon Geek Touch

[EN] Thank you to all who came visit us at the Lyon Geek Touch! It was a fun festival, we hope to see you soon! *** [FR] Merci Ă  tous ceux qui sont venus nous voir au festival Lyon Geek Touch ! C’Ă©tait un super Ă©vĂšnement, on espĂšre vous revoir bientĂŽt !