[Kickstarter] Campaign started!

Good day crew,

Kickstarter campaign for Abyss Crew has started!
It is running from 23d of February to 18th of March.

By backing now you could have access to the alpha, to give feedback and share your ideas about the game. The game also comes with a discount compared to the future retail price.
And for us, it will allow to fund high quality assets made by young professionals for the game.
Any pledge is warmly welcomed, whatever its value ūüôā

I am counting on your help!
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[Press] Bridgesim.net forum

[EN] Want an independent opinion on Abyss Crew? Here is a review of the version 0.79e of the game, written by BlueShadow on the bridgesim.net forum.
Enjoy!
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[FR] Si vous souhaitez avoir un avis indépendant sur Abyss Crew, voici une revue (en anglais) de la version 0.79e du jeu, écrite par BlueShadow sur le forum bridgesim.net.
Bonne lecture!

[Kickstarter] Abyss Crew is coming on Kickstarter!

[EN]Important announcement: Abyss Crew is coming on Kickstarter
The Abyss Crew Kickstarter campaign will begin on the 23rd of February, and will run until the 18th of March.
It’s an important step for the project, two years after its beginning!
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[Show] Demonight presentation

[EN] Missed the presentation at the Demonight yesterday? You can still watch it on twitch (at 1:52:50), among 16 other cool games made in Quebec!
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[FR] Vous n’avez pas pu assister √† la pr√©sentation √† la D√©monight hier ? Vous pouvez encore la voir¬†sur twitch¬†(√† 1h52m50s), parmi 16 autres jeux hyper cools faits au Qu√©bec !

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[Update] Version 0.77

[EN] Version 0.77 is out! You can discover on the GIF the new Gunner target.
Here are the main changes from 0.72 to 0.77.
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[FR] La version 0.77 est prête ! Vous pouvez voir la nouvelle cible du Torpilleur sur le GIF animé. Voici les principaux changements des versions 0.72 à 0.77.

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[Playtest] Montreal Gameplay Space (25/01/2018)

[EN] Abyss Crew will be playable at the next GamePlay Space playtesting event! Entrance is free and drinks are available on site. It’s on 25th January at 1435 Saint-Alexandre Street, Montr√©al H3A 2G4
See you on site!
More info on the event Facebook page
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[FR] Abyss Crew sera jouable au prochain √©v√®nement de playtest du GamePlay Space! L’entr√©e est libre et gratuite, et des rafraichissements sont disponibles sur place. Ce sera le 25 janvier au¬†1435 rue Saint-Alexandre, Montr√©al H3A 2G4
Au plaisir de vous y voir !
Plus d’infos sur la page Facebook de l’√©v√®nement

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[Poll] Logo

Hi fellow submariners!

Here is a small poll for the game logo. We currently have 3 different logos for the game. But which one do you prefer?
You can answer in the comment, on our Discord or on our Facebook page ūüôā

Thanks a lot!

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[Dev Log] Happy New Year 2018!

The Abyss Crew development team wishes you an happy year for 2018!

We are preparing tons of very exciting stuff for Abyss Crew, stay in touch!

[Festival] MIGS Montreal

Abyss Crew will be present at the Montreal International Game Summit in Montreal!
The game will be fully playable in multiplayer, come playtest it with your friends ūüôā

The event will take place on Monday, 11., Tuesday, 12. and Wednesday, 13. December at the Palais des Congrès of Montreal.
Expo passes are 36$. But wait – we make a tirage to offer a free ticket!Just put your name in the comment or send it by email to contact AT abysscrew.com , and we’ll¬†pick a name among the participants.

UPDATE 10/12/2017: Congratulations to Damien F. who has won the entrance ticket!

You can find more information in the MIGS official website. See you there!

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[Dev log] Discover the submarine modules

Hi fellow crewmen,

Here is a¬†little glimpse on the new feature we’re currently working on… The submarines modules!
They show you what’s activated, disabled or broken in the submarine. The captain can then decide to active or repair some specific modules, to improve its submarine. But it costs some precious orichalcum crystals.

So, what do you think about this feature ?

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