Author: Arsia

[Devlog #2] The engineer processor

                   We wanted the engineer to be the guy who ensure that the submarine works well. We then designed its role with three parts: he repairs and upgrades submarine modules; he chooses the submarine “mode” (stealth, boost, etc); and by dispatching resources to create various stuff on…
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[Devlog #2] Le processeur de l’ingénieur

                   Pour le rôle de l’ingénieur, nous avions en tête un membre d’équipage qui assurerait du bon fonctionnement du sous-marin. Nous avons d’abord divisé son rôle en trois parties : la réparation et l’amélioration des modules du sous-marin ; le choix d’un « mode de fonctionnement » du sous-marin (discret, boost,…
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[Survey] Musical theme results

— Greetings, crewmembers, Following the survey about the musical theme you prefer for Abyss crew, we received 21 responses. The musical which got the most votes is music E “Moth to a Flame” ( We will use this composition as an inspiration for the game music. It’s not over! A random draw among the voters…
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[Devlog #1] Moving the Sub

We wanted the submarine to behave realistically, particularly in the way it moves through the abyss. That’s why we imagined a submarine with five engines: two at the rear to propel forward or backward and three at the front to steer and stabilize it. A good example for this system is the two-seater canoe: if…
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[Survey] Poll results

— Greetings, crewmembers,   Last month, we asked for your ideas to name the main submarine of the game and we received about 70 suggestions. Many thanks to everyone who chimed in! We carefully considered each one of them, and we selected Ryan’s submission: “Apogon”, which is the name of a small fish that is found in the…
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[Festivals] Two more for Abyss crew

— Greetings, crewmembers, Our submarine, Abyss crew, will soon take off to present itself during two festivals that will take place during the month of February: The first one will be held from 15. to 17. February, during the InterENS Ludiques 2019 festival at the Ecole Normale Supérieure of Paris (45 rue d’Ulm, 75005 Paris).…
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[Survey] Naming the submarine

–Greetings, crewmembers, Now, the design has been chosen, we are looking for a name for the submarine! We still need your help: send us your suggestions by using the form! If we select the name you proposed, you will earn a key with access to the beta (for yourself or to offer). English form: here…
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[News] Website design

Hello crew members! As you have seen, the site has been redesigned to give you a more pleasant and immersive visual and more prominently the game. We hope you like this new design. Don’t hesitate to contact us about you notice any bug. Lieutenant Camille, over